My Past Work: Game - Spaceship Shooter

Presentation link - https://docs.google.com/present/edit?id=dgxzvvb4_40d5w3vqf8

    Game Artificial Intelligence: Spaceship Shooter - a 3D Game in Direct3D/C#: This was a part of project work in my third year of undergraduate studies. I used Microsoft’s XNA framework to build this game. I created the models used in the game with 3D modeler 3dsMax. Applying the concepts of Artificial Intelligence and Computer Graphics for camera work, collision detection was challenging. Game had a multiplayer support over the network with options like creating and joining sessions with other players.
    Softwares Used: XACT, XGS, 3dsMax.
    Compatibility: XBox 360, Windows.
    Role played in the project: Own work

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